TinyD6 gets apocalyptic!
The versatile and minimalist TinyD6 ruleset hits the road in this post-apocalyptic sourcebook. Containing new rules for settlements, vehicles, and mutations, Tiny Wastelands is your trust companion in the blasted landscapes of the near-future.
Included are over a dozen lightly detailed settings, written by some of the best authors out there. These “micro-settings” are light-weight, open-ended and designed to be inspirational for your games and provide a fast, easy jumping point for your campaign! Covering a wide selection of post-apocalyptic genres and ideas, there's something for everyone in Tiny Wastelands!
Featuring Micro-Settings by: John Kennedy, Darren Pearce, Scott Smith, Wendelyn Reischl, Paul Weimer, Jean-Baptiste Perrin, Steve Radabaugh, Shawn Carmen, Mari Murdock, Dianna Gunn, Steve Diamond, Elizabeth Chaipraditkul, Marie Brennan, Angus Abranson, Jaym Gates, Tobie Abad
Tiny Wastelands is a complete rulebook, but to fully utilize the scope of the game, a deck of Enclave Cards is required.
A Tiny Take on the Post-Apocalyptic Wasteland [ edit ]
Like Tiny Living Dead, Tiny Wastelands takes on the post-apocalyptic genre ... only instead of limiting that apocalypse to zombies, Tiny Wastelands offers a variety of options. There's the more traditional "nuclear apocalypse (that creates mutants"), familiar to fans of Fallout and many other post-apocalypytic settings, but also many unique micro-settings, such as one where humanity has been left in a "second stone age" after robots nearly wiped out humanity
At 192 pages is a much richer Tiny D6 game, more akin to Tiny Frontiers than Tiny Living Dead. There are a total of 19 micro-settings, each 4-7 pages long, so they take up a fair amount of the book. However, there's also plenty of new rules, including ones for mutations, vehicles, and settlement building ... and of course the same core Tiny D6 rules found in all their products.
Another Game With Strong, if Limited, Reviews [ edit ]
Like Tiny Living Dead, Tiny Wastelands hasn't seen a ton of reviews. Amazon only has two reviews (both 5 star), and so does RPG Geek, averaging 8.00 / 10. Good Reads has 8, with an average of 4.13, and Drive Thru RPG has 39 , with an average of 4.7 / 5.
So again, while there's not enough reviews to make a strong objective endorsement, what is clear is that the game has been well-received by those who've played it. If you want to run a post-apocalyptic campaign with "tiny" rules, it's a safe bet you won't be disappointed with Tiny Wastelands.